looping "Manage Worlds" screen after latest update

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looping "Manage Worlds" screen after latest update

Post by meguriinee on Sat 22 Sep 2018, 15:05

Hello! I'm very sorry, but I tried to find a solution in the forums, and attempted what I could find when I found a topic that was similar to my problem but nothing seemed to work. So, I have finally decided to make my own topic in hopes of getting my game running again. 

The thing is, after installing Seasons, it'll load for a drastically long time and then send me back to the Manage Worlds screen whenever I attempt to play a household. Only once did a pop-up appear that said to restart my game, but as I said, only once. After that, it'll just loop every time I attempt to play and it doesn't matter what household I try to use.

After some more research I found that there was an update patch, 1.46, and tried it in hopes that it would fix my problem- but it didn't.

Removing my CC or my Game_ folder also didn't work, and instead caused my game to infinitely load rather than loop back to the Manage World screen.

Here is the report I received from the validator website:

report:

Version: 1.46.18.1020
Folder: The Sims 4

Hash mismatch:

game/bin/graphicscards.sgr

Missing files:


Unknown files:

documents/# installation guide.txt
documents/desktop.ini
documents/setup.msi
game/bin/core/winhttp.dll
game/bin/game/bin/codex.cfg
game/bin/game/bin/core/activation.dll
game/bin/game/bin/core/activation64.dll
game/bin/game/bin/core/activationui.exe
game/bin/game/bin/core/codecs/qcncodecs4.dll
game/bin/game/bin/core/codecs/qjpcodecs4.dll
game/bin/game/bin/core/codecs/qkrcodecs4.dll
game/bin/game/bin/core/codecs/qtwcodecs4.dll
game/bin/game/bin/core/imageformats/qgif4.dll
game/bin/game/bin/core/imageformats/qico4.dll
game/bin/game/bin/core/imageformats/qjpeg4.dll
game/bin/game/bin/core/libeay32.dll
game/bin/game/bin/core/phonon4.dll
game/bin/game/bin/core/qtcore4.dll
game/bin/game/bin/core/qtgui4.dll
game/bin/game/bin/core/qtnetwork4.dll
game/bin/game/bin/core/qtwebkit4.dll
game/bin/game/bin/core/qtxml4.dll
game/bin/game/bin/core/qtxmlpatterns4.dll
game/bin/game/bin/core/ssleay32.dll
game/bin/game/bin/core/winhttp.dll
game/bin/game/bin/default.ini
game/bin/game/bin/eawebkit.dll
game/bin/game/bin/eawebkit_x64.dll
game/bin/game/bin/graphicscards.sgr
game/bin/game/bin/graphicsrules.sgr
game/bin/game/bin/orangeemu.dll
game/bin/game/bin/orangeemu64.dll
game/bin/game/bin/python/dlls/_socket.pyd
game/bin/game/bin/python/dlls/_socket_x64.pyd
game/bin/game/bin/python/dlls/pyexpat.pyd
game/bin/game/bin/python/dlls/pyexpat_x64.pyd
game/bin/game/bin/python/dlls/select.pyd
game/bin/game/bin/python/dlls/select_x64.pyd
game/bin/game/bin/python/dlls/unicodedata.pyd
game/bin/game/bin/python/dlls/unicodedata_x64.pyd
game/bin/game/bin/python/generated.zip
game/bin/game/bin/python33.dll
game/bin/game/bin/python33_x64.dll
game/bin/game/bin/res/camera.ini
game/bin/game/bin/res/photocamera.ini
game/bin/game/bin/res/profcomp.dat
game/bin/game/bin/res/resource.cfg
game/bin/game/bin/res/shaders_win32.precomp
game/bin/game/bin/res/thumbnailconfig.ini
game/bin/game/bin/res/videocamera.ini
game/bin/game/bin/res/videorecording.ini
game/bin/game/bin/simulation.dll
game/bin/game/bin/simulation_x64.dll
game/bin/game/bin/ts4.exe
game/bin/game/bin/ts4_x64.exe
game/bin/origins.ini
game_/bin/core/activation.dll
game_/bin/core/activation64.dll
game_/bin/core/activationui.exe
game_/bin/core/codecs/qcncodecs4.dll
game_/bin/core/codecs/qjpcodecs4.dll
game_/bin/core/codecs/qkrcodecs4.dll
game_/bin/core/codecs/qtwcodecs4.dll
game_/bin/core/imageformats/msvcp100.dll
game_/bin/core/imageformats/msvcr100.dll
game_/bin/core/imageformats/msvcr100d.dll
game_/bin/core/imageformats/qgif4.dll
game_/bin/core/imageformats/qico4.dll
game_/bin/core/imageformats/qjpeg4.dll
game_/bin/core/libeay32.dll
game_/bin/core/msvcp100.dll
game_/bin/core/msvcr100.dll
game_/bin/core/phonon4.dll
game_/bin/core/qtcore4.dll
game_/bin/core/qtgui4.dll
game_/bin/core/qtnetwork4.dll
game_/bin/core/qtwebkit4.dll
game_/bin/core/qtxml4.dll
game_/bin/core/qtxmlpatterns4.dll
game_/bin/core/ssleay32.dll
game_/bin/default.ini
game_/bin/eawebkit.dll
game_/bin/eawebkit_x64.dll
game_/bin/graphicscards.sgr
game_/bin/graphicsrules.sgr
game_/bin/python/deployed.zip
game_/bin/python/dlls/_socket.pyd
game_/bin/python/dlls/_socket_x64.pyd
game_/bin/python/dlls/pyexpat.pyd
game_/bin/python/dlls/pyexpat_x64.pyd
game_/bin/python/dlls/select.pyd
game_/bin/python/dlls/select_x64.pyd
game_/bin/python/dlls/unicodedata.pyd
game_/bin/python/dlls/unicodedata_x64.pyd
game_/bin/python/generated.zip
game_/bin/python33.dll
game_/bin/python33_x64.dll
game_/bin/res/camera.ini
game_/bin/res/photocamera.ini
game_/bin/res/profcomp.dat
game_/bin/res/resource.cfg
game_/bin/res/shaders_win32.precomp
game_/bin/res/thumbnailconfig.ini
game_/bin/res/videocamera.ini
game_/bin/res/videorecording.ini
game_/bin/rldorigin.ini
game_/bin/rldorigin_x64_ext.dll
game_/bin/simulation.dll
game_/bin/simulation_x64.dll
game_/bin/ts4.exe
game_/bin/ts4.par
game_/bin/ts4_x64.exe
sp10/sp11/clientfullbuild0.package
sp10/sp11/magalog.package
sp10/sp11/resourceclient.cfg
sp10/sp11/resourcesimulation.cfg
sp10/sp11/simulationfullbuild0.package
sp10/sp11/strings_cht_cn.package
sp10/sp11/strings_cze_cz.package
sp10/sp11/strings_dan_dk.package
sp10/sp11/strings_dut_nl.package
sp10/sp11/strings_eng_us.package
sp10/sp11/strings_fin_fi.package
sp10/sp11/strings_fre_fr.package
sp10/sp11/strings_ger_de.package
sp10/sp11/strings_ita_it.package
sp10/sp11/strings_jpn_jp.package
sp10/sp11/strings_kor_kr.package
sp10/sp11/strings_nor_no.package
sp10/sp11/strings_pol_pl.package
sp10/sp11/strings_por_br.package
sp10/sp11/strings_rus_ru.package
sp10/sp11/strings_spa_es.package
sp10/sp11/strings_swe_se.package
sp10/sp11/thumbnails.package
sp10/sp11/version.ini

Thank you for taking the time to read this, and should there be any more questions about my problem, I'd be more than happy in attempting to answer it as best as I can.

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Re: looping "Manage Worlds" screen after latest update

Post by anadius on Sat 22 Sep 2018, 15:11

Delete those folders:
game/bin/game
game_
sp10/sp11


Delete those files:
game/bin/core/winhttp.dll
game/bin/origins.ini


If that doesn't help, move "Documents\Electronic Arts\The Sims 4" to desktop. Open game, close it, copy "saves" directory from folder on desktop to the one in Documents.

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Re: looping "Manage Worlds" screen after latest update

Post by meguriinee on Sun 23 Sep 2018, 07:45

@anadius wrote:Delete those folders:
game/bin/game
game_
sp10/sp11


Delete those files:
game/bin/core/winhttp.dll
game/bin/origins.ini


If that doesn't help, move "Documents\Electronic Arts\The Sims 4" to desktop. Open game, close it, copy "saves" directory from folder on desktop to the one in Documents.

I did and found that my game ran after transferring the saves directory back to its location in Documents! However, when I added CC back to the game, the loop returned- so is the CC corrupting my game or could it be something else? And If so, would there be another solution other than having to simply play a CC-less game?

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Re: looping "Manage Worlds" screen after latest update

Post by anadius on Sun 23 Sep 2018, 11:09

You can batch fix your CC with Sims 4 Studio, there should be some tutorial on their website.

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Re: looping "Manage Worlds" screen after latest update

Post by meguriinee on Wed 26 Sep 2018, 06:11

But batch fixes are only intended for very specific problems, like adding tags to CC or turning off/on for randoms. I tried it out anyway and the problem continued to persist even after the fixes.

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Re: looping "Manage Worlds" screen after latest update

Post by anadius on Wed 26 Sep 2018, 11:34

Is it only CC or mods too? If you have mods, update them. And add CC/mods in small chunks.

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