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Post by Rikerbabe on Thu 12 Sep 2019, 02:04

Got this exception report and not sure what the issue is...



278727d87e1829df75d7981ffdesyncea.maxis.sims4_64.15.pc2019-09-11 18:36:05Local.Unknown.Unknown.1.54.120.1020-1.200.000.404.Releaseproximity_component.py:23778727d87e1829df75d7981ffException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

278727d87e1829df75d7981ffdesyncea.maxis.sims4_64.15.pc2019-09-11 18:36:09Local.Unknown.Unknown.1.54.120.1020-1.200.000.404.Releaseproximity_component.py:23778727d87e1829df75d7981ffException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 293, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 149, in _update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0



Sorry if I did this wrong...not having a good day at all...

Rikerbabe
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Post by Guest on Thu 12 Sep 2019, 11:08

Are you sure you are using mods made for your version of the game? I see that there's "1.54.120.1020" in your last exception file. Did you update your game to 1.55.105.1020 posted in announcements?

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Post by Rikerbabe on Thu 12 Sep 2019, 13:47


I thought I did...I'll check again

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Post by Rikerbabe on Thu 12 Sep 2019, 21:50


242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:34Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:35Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:35Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:35Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:35Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:35Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:35Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0

242cf472ce62655855d7a9dacdesyncea.maxis.sims4_64.15.pc2019-09-12 14:45:36Local.Unknown.Unknown.1.55.105.1020-1.200.000.408.Releaseproximity_component.py:23742cf472ce62655855d7a9dacException in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests')
Traceback (most recent call last):
  File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
  File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 131, in _initial_update_callback
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 160, in _pulse
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 237, in _add_and_remove_buffs_for_sim
AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'
rtim=0



Still can't figure this out...hate to go back to Sims 3 or not play at all...

Rikerbabe
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Windows version :
  • Windows 10

System architecture :
  • 64 bits (x64)

Favourite games : Sims series, too many to name!

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Posts : 25
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Post by Guest on Thu 12 Sep 2019, 23:45

Ooor just update your mods. And test which one breaks the game if it still breaks it.

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Post by Rikerbabe on Fri 13 Sep 2019, 00:53

I took out Wicked, and then command, had the same issues then went back and took out Basemental. Didn't have the issue come up, so I'm thinking it was Basemental. Is there an update out that you know of?

Rikerbabe
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Posting Nerd

Windows version :
  • Windows 10

System architecture :
  • 64 bits (x64)

Favourite games : Sims series, too many to name!

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Posts : 25
Points : 531
Join date : 2018-07-12
Age : 51
Location : Texas

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Post by Rikerbabe on Fri 13 Sep 2019, 01:20



If I reinstall command and Basemental, can I put them in a file folder like wicked and will they run that way?

Rikerbabe
Posting Nerd
Posting Nerd

Windows version :
  • Windows 10

System architecture :
  • 64 bits (x64)

Favourite games : Sims series, too many to name!

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Posts : 25
Points : 531
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Age : 51
Location : Texas

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Post by Rikerbabe on Fri 13 Sep 2019, 03:20




I think I found the issue....the Path of Destnywas making things wacky.  My sim would get food from the fridge and make whatever, but she wouldn't eat with in front of her at the table. I took that out and she's eating normally again. Is Path of Destny a separate mod?

Rikerbabe
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Windows version :
  • Windows 10

System architecture :
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Favourite games : Sims series, too many to name!

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Post by Guest on Fri 13 Sep 2019, 09:19

No idea, I don't use mods much. Just check if author of the mod posted any updates.

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